OZCHI 2014 PAPER SESSIONS TIMETABLE (DRAFT)
Long papers (15 minutes presentation + 5 minutes Q&A)
Short papers (7 minutes presentation + 3 minutes Q&A)
WEDNESDAY 3 DECEMBER 2014
Paper Session 1a. Acting bodies
11.00am – 12.30pm
Claudia Núñez-Pacheco and Lian Loke. Aesthetic Resources for Technology-mediated Bodily Self-reflection: The Case of Eloquent Robes
Jinyi Wang, Oskar Juhlin and Eva-Carin Banka Johnson. Previsualization with Computer Animation (Previs): Communicating Research to Interaction Design Practice
Jessica Frawley and Laurel E. Dyson. Animal personas: acknowledging non-human stakeholders in designing for sustainable food systems
Jonas Fritsch, Morten Breinbjerg and Tue Starcke-Jensen. Designing Interactive Listening Situations
Paper Session 1b. Interfaces
11.00am – 12.30pm
Sara Bouzit, Denis Chêne and Gaelle Calvary. From Appearing to Disappearing Ephemeral Adaptation for Small Screens
Ben Lafreniere, Andrea Bunt and Michael Terry. Task-Centric Interfaces for Feature-Rich Software
Suzanne Kieffer, Nikolaos Batalas and Panos Markopoulos. Towards Task Analysis Tool Support
Junko Ichino, Mariko Onda, Shun'Ichi Tano, Tomonori Hashiyama and Mitsuru Iwata. User Interface Design combining a Logical and Physical Structure-based Approach
Paper Session 1c. Social Theory and Studies
11.00am – 12.30pm
Deborah Lupton. Self-tracking cultures: towards a sociology of personal informatics
Bjorn Nansen, Luke van Ryn, Frank Vetere, Toni Robertson, Margot Brereton and Paul Dourish. An Internet of Social Things
Dana Mckay and George Buchanan. On the other side from you: How library design facilitates and hinders group work
Graham Farrell, Viv Farrell, Robert Tipping and Clinton Woodward. From Collection to Courtroom: Perceptions and Realities of How the Data Flows.
Danny Ardianto. Understanding Social Media-Enabled Participation and Resilience in Urban Farming Communities
Aleksandr Kan, Bernd Ploderer and Martin Gibbs. Mixed Reality Stories: How Creative Writers Integrate Virtual and Physical Realities
Paper Session 2. Displays
1.30pm -3.00pm
Krzystof Pietroszek, Anastasia Kuzminykh, Wallace James and Edward Lank. Smartcasting: A Discount 3D Interaction Technique for Public Displays
Leena Ventä-Olkkonen, Panu Åkerman, Arto Puikkonen, Ashley Colley and Jonna Häkkilä. Touching the Ice – In-the-Wild Study of an Interactive Icewall
Xiao Yang and Martin Tomitsch. Designing Interactions with Pervasive Displays for Location-Based Storytelling
Wally Smith, Hannah Lewi, Dora Constantinidis and Helen Stitt. Directed Looking and Proximal Content: Two Concepts for Designing Mobile Guides to Historic Urban Places
David Poxon, Laurianne Sitbon, Ronald Shroeter and Peter Bruza. Large Scale Multiuser Digital Mind Mapping Tool: A Study in Usability
Arrian Purcell, Henry Gardner and Ben Swift. Visualising a Live Coding Arts Process
Paper Session 3a. Home and away and neighbours
3.30pm-5.00pm
Bjorn Nansen, Hilary Davis, Frank Vetere, Mikael Skov, Jeni Paay and Jesper Kjeldskov. Kitchen Kinesics: Situating Gestural Interaction within the Social Contexts of Family Cooking
Ann Light and Daniela Petrelli. The Rhythm of Christmas: Temporality, ICT Use and Design for the Idiosyncrasies of a Major Festival
Bronwyn Cumbo, Brent Jacobs, Tuck Wah Leong and Anne Marie Kanstrup. What motivates children to play outdoors? Potential applications for interactive digital tools
Rainer Wasinger, Hai He, Winyu Chinthammit, Christy Collis, Henry Duh and Judy Kay. The Importance of 'Neighbourhood' in Personalising Location-Based Services
Jon Pearce and Shanton Chang. Exploration without Keywords: The Bookfish Case
Greg Wadley, Adam Bumpus and Ray Green. Citizen involvement in the design of technology for climate change adaptation projects in the Pacific
Paper Session 3b. Physical-Virtual
3.30pm-5.00pm
James Dumesny and Martin Tomitsch. Reconciling Paper and Tablets: Interaction Mappings for Linking Physical Information with Digital Documents
Stefanie Zollmann, Raphael Grasset, Gerhard Reitmayr and Tobias Langlotz. The effect of image-based X-Ray visualisation techniques on spatial order understanding in Augmented Reality
Santiago Ortega-Avila, Jochen Huber, Janaka Nanayakkarawasam Peru Kandage, Anusha Withana, Piyum Fernando and Suranga Nanayakkara. SparKubes: Exploring the Interplay between Digital and Physical Spaces with Minimalistic Interfaces
Piyum Fernando, Roshan Lalintha Peiris and Suranga Nanayakkara. I-Draw:Towards a Freehand Drawing Assistant
Mark Brown, Winyu Chinthammit and Paddy Nixon. A Comparison of User Preferences for Tangible Objects vs Touch Buttons with a Map-based Tabletop Application
Simon Stannus, Wai-Tat Fu and Arko Lucieer. Natural 7DoF Input for 3D Navigation
Paper Session 3c. Learning and collaboration
3.30pm-5.00pm
Judy Kay, Roberto Martinez-Maldonado, Andrew Clayphan and Christopher Ackad. Multi-touch Technology in a Higher-Education Classroom: Lessons In-The-Wild
Leana Copeland and Tom Gedeon. Effect of Presentation on Reading Behaviour
Junko Ichino, Aura Pon, Ehud Sharlin, David Eagle and Sheelagh Carpendale. Vuzik: the Effect of Large Gesture Interaction on Children's Creative Musical Expression
Lyndsey Fisk, Marcus Carter, Behnaz Rostami Yeganeh, Frank Vetere and Bernd Ploderer. Implicit and Explicit Interactions in Video Mediated Collaboration