Program

Paper session
Keynote
LBW/demo/roundtable
Break
Other

Saturday, 30 November 2024

9.00am – 4.30pm

Workshop 1: Engaging with Nature in a Digital WorldDetails

9.00am – 4.30pm

Workshop 2: Moving with Machines: A Human-Robot Experience (HRX) Theatre WorkshopDetails

9am – 12.30pm

Workshop 3: Inclusive HCI: Second International Workshop on Developing Digital Technologies or Supporting Societal Inclusion of Disadvantaged GroupsDetails

1.00 – 4.30pm

Workshop 5: Pushing the Boundaries of Participatory Design for Greater ImpactDetails

9am – 12.30pm

Workshop 4: Re-examining TEIs Using ProvocationsDetails

Sunday, 1 December 2024

9.00am – 5.00pm

Doctoral Consortium

9.00am – 4.30pm

Workshop 6: More-Than-Human Moments via Movement-based Design and Cultural InsightsDetails

9.00am – 12.30pm

Workshop 7: Using what Makes us Human: Reflecting upon the use of AI in Design EducationDetails

1.00 – 4.30pm

Workshop 9: Unmaking AI: Engaging Critically and Creatively with Generative AIDetails

9.00am – 12.30pm

Workshop 8: Disability and Emerging TechnologiesDetails

1.00 – 4.30pm

Workshop 10: Exploring Socio-Technical Aspects of Digital HealthDetails

Wednesday, 4 December 2024

10.00 –11.10am
Paper Session 6
Embodiment (10.00 – 10.40am)
10.00am
Preparing Users to Embody their Avatar in VR: Insights on the Effects of Priming, Mental Imagery, and Acting on Embodiment Experiences
Adélaïde Genay • The University of Melbourne
10.10am
Breaking Human Boundaries: VR Embodiment of Self-reflection in K-pop Choreography
Yicheng Xu • The University of Sydney
10.20am
Personal Informatics and a Sense of Place
Jan Hollinshead • Lancaster University
10.30am
Embodiment Q&A
Health (10.40 – 11.10am)
10.40am
Review of Recent Trends in Home-based Rehabilitation Assistive Devices Design for Shoulder Movement
Yuanyuan Wei • Queensland University of Technology
10.50am
User Participation in Configuration of a Large-Scale Electronic Health Record System: Experiences and Expectations
Adrian Sand • Norwegian University of Science and Technology
11.00am Health Q&A
11.10am-12.10pm
Closing Keynote: Margot Brereton
12.10-12.30pm
Closing Ceremony
12.30-1.30pm Lunch

Tuesday, 3 December 2024

9.00 – 9.15am
Industry welcome
9.15 – 10.15am
Keynote: Elizabeth Churchill
10.15 – 10.45am Morning Tea 10.15 – 11.25am
Late-Breaking Work and Demonstrations
10.45 – 12.45
Paper Session 4
Interface (10.45 – 11.55am)
10.45am
eXplainable AI Interfaces With (and for) Expert Operators: A Participatory Design Approach
Negin Hashmati • Chalmers University of Technology & University of Gothenburg
10.55am
Exploring Design Parameters for RSVP Reading of Mobile Notifications
Hao-Ping (Hank) Lee • Carnegie Mellon University
11.05am
Would You Tell Spotify How You're Feeling? Exploring Acceptability and Ethics of Emotion-Regulation Plugins for Music Streaming Apps
Xanthe Lowe-Brown • The University of Melbourne
11.15am
Interface (1) Q&A
11.25am Not Too Long, Not Too Short: Goldilocks Principle of ‘Optimal’ Reflection Time on Online Deliberation Platforms
ShunYi Yeo, • Singapore University of Technology and Design
11.25 – 11.55pm
Industry roundtable hosted by Elizabeth Churchill
11.35am
Using gaze to understand shifts in visual attention during conditional automation with non-driving related tasks
Jorge Pardo • Queensland University of Technology
11.45am
Interface (2) Q&A
Robotics (11.55am-12.45pm)
11.55am
Attributes of robots co-designed with people with intellectual disabilities to support them in diverse contexts
Saminda Balasuriya • Queensland University of Technology
12.05pm
Enhancing Aged Care through Human-Robot Collaboration: A Case Study of Chore Robots
Valeria Macalupu • Queensland University of Technology
12.15pm
Innovative Solutions for Libraries: A User-Centric Cumulative Study on the Requirements Analysis for the Use of Social Robots
Artur Lisetschko • Ruhr West University of Applied Sciences
12.25pm
Exploring the Perceptions and Challenges of Social Robot Navigation: Two Case Studies in Different Socio-Technical Contexts
Steven Silva Mendoza • Cardiff University
12.35pm Robotics Q&A
12.45 – 1.45 Lunch
1.00 – 1.30pm
Introducing Rongowhakaata Iwi Trust: Revitalising, Connecting and Continuity
1.45 – 3.05pm
Panel
Beyond Human-in-the-Loop: Rethinking AI Design for the Future of Human-AI Entanglement
Chair: Kenton O'Hara/Jeni Paay
Panellists: Elizabeth Churchill, Paul Dourish, Sean Rintel, Drew Smith
3.05 – 3.25pm Afternoon Tea
3.25 – 5.05pm
Paper Session 5
Agents (3.25 – 3.55pm)
3.25pm
ParkPal: Design and Wizard of Oz trial of a voice-based nature guide
Sarah Webber • The University of Melbourne
3.35pm
The Role of Emotional Expressions by Autonomous Agents in Road-Sharing: Using Scenario Prompts in Online Video and Virtual Reality Studies
Yiyuan Wang • The University of Sydney
3.45pm Agents Q&A
Artificial Intelligence (3.55 – 4.25pm)
3.55pm
Exploring the impact of AI features on collaborative creativity
Jonas Frich • Aarhus University
4.05pm
I wouldn't like technology to give people a get out of jail free card: Caregiver Reflections on a Hypothetical AI-assisted Music Intervention for Dementia Care
Dianna Vidas • The University of Melbourne
4.15pm
Artificial Intelligence Q&A
Large Language Models (4.25 – 5.05pm)
4.25pm
Large Language Models for Automatic Detection of Sensitive Topics
Ruoyu Wen • The University of Canterbury
4.35pm
Understanding use of Large Language Models in Healthcare: An HCI Scoping Review
Pradeepa Bandara • The University of Queensland
4.45pm
Unmasking Metadata Bias: Evaluating the Impact on Large Language Model Text Analysis
Joel Harman • Queensland University of Technology
4.55pm LLM Q&A
6.00 – 9.00pm
Dinner: Howard Smith Wharves, Brisbane City

Monday, 2 December 2024

9.00 – 9.15am
Opening & Welcome
9.15 – 10.15am
Keynote: Paul Dourish
10.15 – 10.45am
Morning Tea
10.45am – 12.45pm
Paper Session 1
Games (10.45 – 11.15am)
10.45am

Mental State Modelling: A Philosophy of Mind Approach to Emergent Believable Behaviour in Non-Player Characters
Solomon Inyang • Australian National University

10.55am

An investigation into the hybridisation of board games: A scoping literature review
Anton Linden • Swinburne University of Technology

11.05am Games Q&A
Immersive Technology (11.15 – 11.55am)
11.15am Beyond Augmented Reality, Towards Augmented Physicality: Gaming with Tangible Embodied Interactions
Qingxuan Yan • The Australian National University
11.25am Avatar Design in Virtual Retail Environments: A Scoping Review and Proposed Framework
Yinshu Zhao • The University of Queensland
11.35am What you see is (not necessarily) what I see – Pervasive AR for Public Displays
Kushani Perera • The University of Otago
11.45am Immersive Technology (1) Q&A
11.55am Owning Her Story: Exploring Attitudes towards Gender Diversity in STEM through Augmented Reality Fictions
Nelli Holopainen • Queensland University of Technology
12.05pm TegakARi: Augmenting Creative Drawing With Audio and Visual Cues
Dhruv Iyer • The University of Tokyo
12.15pm How are VR and AR used in Geoscience? Interview of Geologists for Immersive Reality system requirements gathering
Alexandra Douglass-Bonner • Queensland University of Technology
12.25pm If We Immerse Them, They will Come: Can Rural Health Experiences through Virtual Reality have Impact on Workforce Recruitment?
Tegan Podubinski • The University of Melbourne
12.35pm Immersive Technology (2) Q&A
12.45 – 1.45pm
Lunch
1.00 – 2.25pm
Late-Breaking Work and Demonstrations
1.45 – 3.05pm
Paper Session 2
Older People (1.45 – 2.25pm)
1.45pm Language Barriers in Long-term Aged Care Homes: Design Considerations for Translation Technology
Shuai Yuan • The University of Melbourne
1.55pm Design for Older People: Improving the Usability of Mobile Apps through Targeted Design Recommendations
Xelia Mattick • Hochschule Ruhr West
2.05pm How do older Chinese immigrants use mobile apps for digital storytelling?
Yang Lei • Griffith University
2.15pm Older People Q&A
User Studies (2.25 – 3.05pm)
2.25pm Stakeholder-Driven Design for Collaborative Decision Support in New Zealand Agriculture
Mahgol Yousefi • The University of Canterbury
2.35pm User-centred design towards trust and engagement with agricultural climate services in Australia
Stephen Snow • CSIRO
2.45pm Drinkminish: Understanding Engagement of Light to Moderate Drinkers in Online Alcohol Reduction Interventions
Eszter Vigh • The University of Bristol
2.55pm User Studies Q&A
3.05 – 3.25pm
Afternoon Tea
3.25 – 5.25
Paper Session 3
Data (3.25 – 3.55pm)
3.25pm Shared Data Visualisations for Private Data: Managing Ownership and Visibility
Judy Bowen • The University of Waikato
3.35pm Privacy in Motion: Implementing Differential Privacy for User Motion in VR
Ruoxi Sun • CSIRO's Data61
3.45pm Using Annotated Portfolios to Interrogate Speculative Designs: The Case of Emergent Personal Data Trails
Stephen Snow • The University of Queensland
3.55pm Data Q&A
Interface (Visualisation) (4.05 – 4.45pm)
4.05pm Staying Fit in the Metaverse: Evaluating Diegetic GUIs for Representing Exertion Data in a VR Exergame
Xin Cheng • The University of Sydney
4.15pm User Centred Development of a Data Visualisation Dashboard for a Neonatal Intensive Care Unit
Kian Huang Lee • The University of Sydney
4.25pm Mr.LfD: A Mixed Reality Interface for Robot Learning from Demonstration
Jiahao Chen • The University of Melbourne
4.35pm Interface Q&A
Technology in Design (4.45 – 5.30pm)
4.45pm A Systematic Literature Review on Design for Supporting Systems Intelligence of Interdependent Teams
Eveliina Toivonen • Häme University of Applied Sciences
5.05pm Facilitating Asynchronous Idea Generation and Selection with Chatbots
Joongi Shin • Aalto University
5.15pm Technology in Design Q&A
5.30pm
CHISIG AGM